×

Simulation and animation of pedestrian-vehicle interactions

Research / Pillars & Groups / Visual Sciences / RIPE / Internships / Simulation and animation of pedestrian-vehicle interactions
16 January. 2021
This project aims to develop algorithms for crowd simulation in urban environments, in the presence of vehicles. It will built on our recent crowd simulation work and will use machine learning techniques. 
Required Skills
  • Computer programming,
  • mathematics and ideally;
  • computer graphics or machine learning  
Skills Level
As a minimum, the intern needs to have completed 3 years of undergrad studies.
Objectives
Develop and test algorithms for crowd simulation