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Andreas Aristidou

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Andreas Aristidou

Andreas Aristidou

Biography

Andreas Aristidou is an Assistant Professor at the University of Cyprus, and a Research Fellow at the CYENS center of excellence with special interest in computer graphics and character animation. He had been a Cambridge European Trust fellow at the University of Cambridge, where he obtained his PhD. Andreas has a BSc in Informatics and Telecommunications from the National and Kapodistrian University of Athens, and he is an honor graduate of Kings College London, where he obtained his MSc in Mobile and Personal Communications. Previously, he worked as a research fellow at the Shandong University (China), IDC Herzliya (Israel), University of Cyprus, and participated in a number of EU funded projects. He is on the editorial board of The Visual Computer (TVC) journal, and he is guest editor of the Frontiers in Virtual Reality; and the Advances in Applied Clifford Algebras (AACA) journals. He has been awarded with numerous grants and fellowships, including the ΔΙΔΑΚΤΩΡ fellowship, by the Cyprus Research and Innovation Foundation, the Cyprus Seeds grant, to commercialize his innovative academic research in motion capturing, the start-up and the research grants from the Research and Innovation center of the University of Cyprus, the Erasmus Mundus Grant for visiting scholars, the nVidia GPU grant, the Office of Naval Research Global Visiting Scientist Program, the best paper award of the Eurographics Workshop on Graphics and Cultural Heritage, and several other research grants and distinctions from local and international agencies. He has conducted research at the intersection of computer graphics, virtual/augmented reality, and vision, and published over 40 papers in top-tier journals and international conferences. His main research interests are focused on 3D motion analysis, classification, visualization, and synthesis, and involve motion capture, inverse kinematics, intangible cultural heritage, virtual museums, as well as applications of conformal geometric algebra in graphics.