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Creative Industries with Emerging Technologies for Virtual and Augmented Reality applications

Research / Pillars & Groups / Human Factors & Design / ITICA / Internships / Creative Industries with Emerging Technologies for Virtual and Augmented Reality applications
16 January. 2021
We are looking for students interested to work with Augmented and Virtual reality technologies blended with elements from the cultural and creative industries. The work will focus on: a) developing modules such as facial/image/object recognition to be embedded on augmented reality glasses and b) on virtual reality integrated with haptic feedback to build applications and/or creative installations. 
Required Skills
  • Bachelor or master’s degree in one of the following areas or a related area: computer science, graphic design, digital arts, cognitive systems and/or Mathematics 
  • Programming skills in C++ or C#, and familiarity with game engines such as Unity3D and Unreal Engine. Experience with VR development. 
  • Ability to create 3D models to be used in VR applications. Proficiency in 3DS Max, Maya or other 3D modeling software and Photoshop. Knowledge and ability to implement the full game asset pipeline, with experience in Substance Design a plus. 
Skills Level
Good