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Visual Sciences

Research / Pillars & Groups / Visual Sciences
Visual Sciences is the core Research Pillar of CYENS. Visual Sciences include a variety of disciplines typically dealing with 2D images, 3D images, 3D models and 3D environments. Although the name of this pillar refers to Visual Sciences, which typically include Virtual & Augmented Reality, Computer Vision, Computer Graphics and Imaging, on many occasions, visual data is treated in combination with other modalities such as sound, text, speech and tactile, hence work in this pillar relates also to multimodal data manipulation. 
HealthXR
Smart, Ubiquitous and Participatory Technologies for Healthcare Innovation 
BIO-SCENT
Biometrics for Smart Human-centred Emerging Technologies. Research focus is on developing novel...
DeepCamera
DeepCamera: The next generation of smarter cameras
RIPE
Real-time Populated Virtual Environments 
V-EUPNEA
V-EUPNEA: Living, Breathing Virtual Worlds 
VCG
VCG: Visual Computing Group 
VR-WELL-BEING
Virtual Reality for Well-being 
VIDEOMICS
Adaptive Video Processing, Analytics and Communications for Real-Time Applications