CoViRR Project

16 January. 2021

CoViRR Project aims to co-create virtual reality reusable e-resources promoting innovative practices in the digital era, by supporting current curricula and fostering open education in the healthcare sector 

Simulation based training is identified as a valid teaching/learning strategy. Yet, little evidence exists for the design and use of virtual reality reusable e-resources, especially in healthcare education. To this extent, there is no development framework for the co-creation for virtual reality reusable e-resources utilising stakeholder participation.   

The successful candidate will be: (1) designing and developing Virtual Reality environments; (2) programming tracking devices (such as Arduinos), and or bio-signal devices (such as myo armband) suitable to the needs of a people with dementia and cancer patients; and (3) analysing bio-signals.

Required Skills
  • Bachelor or master’s degree in one of the following areas or a related area: computer science, graphic design, digital arts, cognitive systems. 
  • Programming skills in C++ or C#, and familiarity with game engines such as Unity3D and Unreal Engine. Experience with VR development. 
  • Ability to create 3D models to be used in VR applications. Proficiency in 3DS Max, Maya or other 3D modeling software and Photoshop. Knowledge and ability to implement the full game asset pipeline, with experience in Substance Design a plus. 
  • Bio-signals Analysis skills, preferably in Electrocardiography (ECG), Photoplethysmogram (PPG), Electromyography (EMG), Electrodermal Activity (EDA).